dodo
New Player
Chew chew thats what the train said.
Posts: 18
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Post by dodo on Feb 22, 2016 17:16:58 GMT
I dislike the fact of s2k, as it's like you get shot once, your done for. And one person can take down whole teams of ota, that i dislike mostly, I would suggest something like a passive event, or something that doesn't involve s2king. Sweeps are a kind of event that goes wrong everytime due to some guy who's good at s2king just s2ks all the ota and then steals their ar2 and magnum which makes everything quite unfair. The shotcoppers gaining more guns, I was suggesting something more passive event friendly. Not something that complete ruins someones rp. I want something like that the prison will be worked on and improved events kinda things and more rollcall events. Also add something like riot events that involves s2m instead of s2k. Something that has s2m in it.
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Post by EliTheGamerFTW on Feb 22, 2016 17:36:06 GMT
Agreed. 100% agreed, we have too many S2K events.
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Post by Grypho on Feb 22, 2016 17:40:01 GMT
Why we do a lot of S2K events? Ask this from yourself. What causes this? Would S2K events exist if we make it impossible to become rebel anymore. It would. But it would also lead to people no longer wanting to play inmate because of lack of possibility to resist the Combine. Because people want S2K events - if not consciously then sub-consciously. Resisting the Combine or obeying its will is the core of all HL2 RP servers. There will eventually be shooting, want it or not.
You did not give me very specific description about your riot event suggestion. How are inmates going to riot against armed guards in a prison where they have absolutely no rights and guards can kill them on spot if they resist?
This would again, require guns. Which leads to S2K. S2M results in even more dramatic situations than S2K by our past experience and we are no longer wasting staff´s time to solve limitless amount of dramatic situations caused by S2M situations. S2K has proved to be more efficient, it does not only save staff´s time, it also indicates directly who is the winner and who is the loser, with out having to argue over it for a half an hour on LOOC and OOC.
You should think these things deeply like I just did to understand why things are as they are.
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Post by JamesNyo on Feb 22, 2016 19:45:35 GMT
I will leave a - Support.
Let us consider the following facts, first of all ... let's imagine that five units decide to inject into a resistance base (with Airwatch's permission and/or Warden's permission) ... we would have a critic situation to deal with, considering that rebels and the units would bring up a massive LOOC discussion just to decide who shoots first and who does not. Let us also consider the following, this sunday, we had a massive S2K 'party' between rebels and the Universal Union ... even with S2K I saw a variety of individuals claiming that a few staff members (where players were also included) were cheating (even with S2K); so ... I do not want to imagine if that situation was /me based.
To fix up a few issues and to give a better environment to inmates, I support having a "/me only policy" within the prison, unless, there is a critic situation where S2K is demanded (for example an inmate is escaping, or Airwatch really demands it), I, as an Airwatch member, usually let people RP within their basis and I let people take their time ... unless we have a situation where the rules/staff member in question demands/believes that it is deemed necessary.
Once again, if Resistance Members do not want to S2K against the units, I can only assume that you people should not procreate a sweep or attack a guard (even if he sees you, you should at least, run away) ... rather than shoot towards him, that would allow me (Airwatch) and the Wardens to re-consider and also disregard what happened ... however, as we all know ... attacking a unit is a serious offence and will surely bring a massive war after anyone or the team of that someone into his/their hands.
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Post by Grypho on Feb 22, 2016 20:12:51 GMT
I fully agree with James Nyo about the attacking unit thing. The worst anyone can do against the Combine is directly attempting to slaughter an officer or unit whose duty is to ensure the safety of Nova Prospekt. By shooting at such unit you are making it more difficult for the unit to do his job - enforcing safety and therefore the unit has full rights to call for additional reinforcements. It is also GEOW´s / Warden´s responsibility in such a situation to order a sweep because it is obviously needed to cease hostile activity.
HOW EVER, just running away when an unit sees you does not mean there will certainly be a sweep. Universal Union less likely spends their resources on a harmless refugee who is nowhere to be found after running away.
If you guys want to attack the Combine, it should be done in a group of no less than 8 people. It should also be a fast strike so the Combine does not have enough time to have the reinforcements arriving in your location.
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dodo
New Player
Chew chew thats what the train said.
Posts: 18
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Post by dodo on Feb 23, 2016 13:54:21 GMT
Most experienced "rebels" does not shotcop, and they shoot us from the wall, so they have a reason to sweep due to we're just outside, I guess that's supposed to be it, but spawning npcs to deal with the thing that happen on sunday was a bit too overreacting. People who shotcop cause these events which is getting annoying, And whole ota squad teams can die just to one rebel with a mp7. That's pretty fair yes?
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